Recent work (level/creature design) I’ve done on the #lostcityofmer VR experience, which was made to educate about the environmental issues and recently presented at the #gamesforchange festival in New York. Garden Level: Dead coral level: https://vimeo.com/277547235 – trailer https://www.lostcityofmer.net/ – official website #unrealengine #virtualreality #climatechange
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Edwin Fox – Heritage Preservation
The Edwin Fox project is dedicated to a digital preservation of the Edwin Fox, one of the last surviving best-preserved Indiamen. The main goal of this project is maintaining the highest level of authenticity while optimising the digital model for a VR experience. Laser scanning and photogrammetry were used on the site to ensure authenticity […]
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Unreal Engine 4 – Historical Visualization
The Tent of Meeting The Tent of Meeting or Tabernacle is a temporal structure that was built around 1450 BC during the time of the Biblical exodus by craftsmen named Bezalel son of Uri and Oholiab son of Ahisamak. According to Jewish history, the Tent of Meeting was built to house the Ark of the Covenant […]
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Hillary Hut Antarctica Heritage Preservation
Work on the clean up of geometry and texture as well as optimisation for VR experience of the lidar scanned Hillary Hut in Antarctica. (Click on image to see detail) Mess Room Kitchen Communication Room Clothing Room Communication and Mess Room Cold Porch Canopy
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